![]() ![]() ![]() There would also be lots of different types of ships (featuring different themed decks and gameplay opportunities), significant tweaks to the crafting system and the game may have featured a new protagonist, switching out Isaac for Ellie Langford. Other gameplay features Wanat would like to have seen in Dead Space 4 included new types of Necromorphs specially designed for zero-g, due to the greater focus on exploration. The concept was based on the famous flotilla section of Dead Space 3, as Dead Space 4 would have seen players "survive day to day against infested ships, searching for a glimmer of life, scavenging supplies to keep your own little ship going, trying to find survivors." In an interview, Ben Wanat, the creative director of Dead Space and the current creative director at Crystal Dynamics, revealed that Dead Space 4 would have been a combination of non-linear exploration and chapter-based gameplay. The games were well-loved by fans and the closure of the studio dashed hopes for a Dead Space 4.ĭead Space 4 will never be released (with Visceral Games at the helm, at least), but the developer had plenty of ideas about what the game would look like. The developer was best-known for creating the Dead Space series, a trio of survival horror games that sent players to space and put them against zombie-like enemies called Necromorphs. Nine months ago, publisher Electronic Arts made the surprising announcement that it would be closing down Visceral Games. ![]()
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